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Transformers: Revenge of the Fallen - The Game |
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Written by Administrator
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Thursday, 27 August 2009 |
Patent for this game was not very sophisticated. A few moments after he had established at the cinema film a story about transforming robots, the current-genes landed Transformers: Revenge of the Fallen - The Game. Nothing is new for our industry, nothing surprising, let alone anything, and would expect extravagance.
Oh, simple desire to learn from the machine produces promotional a little money. Because if anyone thought that Transformers: Revenge of the Fallen - The Game could be played ... hm ... insightful, innovative and superior? Somehow I do not see these hands raised to the top ... Moreover, released in 2007, Transformers: The Game has been heading a thin soup with noodles and chips, so the publisher (Activision Blizzard - a total of not just anyone) decided to change the manufacturer. The choice fell on an American developer, Luxoflux company that the account has, among others: Pitfall 3D: Beyond the Jungle, True Crime: Streets of LA, Shrek 2, True Crime: New York City, Kung Fu Panda and several smaller titles. Well, even those listed there were not great yet. Thus, a laborer, and probably a good workshop with some potential, but without exaggeration. It was known in advance that the Transformers: Revenge of the Fallen - The Game is an action game with the assumption of roughly follow the plot a path for cinema blockbuster. Count was above all to sell players as well as the highest dose of adrenaline at a maximum-friendly (read: simplified) immediately tell you that the game is basically and not too long (the mission is indeed a lot, but they are extremely complex ...) . The whole consists of two campaigns: one for the Auto bots and the Decepticons separate. Each of them consists of several tasks, access to which is a fairly non-linear, which in practice means that we can usually choose from several available missions, but there are also those that are locked to a certain point. In total, two or three days fair play for the geek enough to finish the game, making a break on the occasion of another title J. But seriously: the simplicity of control that makes a short tutorial, in principle, master all the features of our robots. And they can - just as in the cult TV series, comic books and film - quite a lot. They can walk, ride, fly, and to smoothly change form (for cars and airplanes). Of course, not all at once - here there is a strict specialization. The transformation looks nice, smooth, and fun film and with its use. Although it is not insane. Model driving or flying is pure arcade, and given that our mechs do not include the major injuries (easily escapes before the missile opponents) are using these modes quite often. Each of the mechanical pets "has unique abilities and weapons . Another thing we are doing our work, then jumping and climbing on the buildings. Does not look as vigorously as in the case of heroes Infamous or Prototype, admit, but it is nevertheless the machine. However, jumping on buildings as we do regularly, mainly in order to overcome opponents lurking on the roofs and seeking to remain in constant motion. Enemies may try to like - well, of course, transform - but heavy fire quickly. It is impossible to see in them signs of some sophisticated AI, the more it looks like they have one or two types of behavior. In addition doing the environment a considerable Demolition. Generally, it is not, unfortunately, so that everything can be destroyed (a fault), but a large part of mobile equipment (all vehicles, cranes, tanks, etc.) but you can rase (which in turn advantage). This happens almost automatically. Just the impact force and the weight of our transformer elements surrounding those simply explode. And of course you can smash, scoring a, say. On happiness is not only so that the mass and speed is our only weapon. Indeed, their use can be derived a few (not very complicated, and somehow not very sophisticated) combos, but the real strength lies in the arms weapons. The exchange of fire is quite fast, so often instead of fighting in close quarters (although it happens - are even simple of which hearts to the on-screen enemies with a competitive team. Each transformer has two weapons and, unfortunately, little roughly, they differ between individuals. You can sow with machine guns and rocket launchers, and flying units still have something like. Each weapon is assigned to one arm and can overheat if we engaged in a continuous fire. There have yet to turbo and overdrive mode that makes your machine gets the boot. It is generally lagging behind when it comes to weaponry. Clearly, much more ... The game is also, unfortunately, all too original when it comes to the diversity mission. Those choosing the big map, showing places as distant as Shanghai, Cairo and Burbank, California. Tasks are divided into two types: land and air, but so what, when, and so in principle it is always about to knock out all current enemy units on the map. Yes, sometimes we act solo, sometimes together with a console controlled by a partner, sometimes even a protecting some individuals. The height of the writers appear to be possible missions in which we save lives, but ... So what, when and as the most important commandment is this: shoot, shoot, shoot, of which the hearts beat and improve until it succeeds. Finesse this as much as fruit drink fruit ... actually there is no finesse, the missions are too repetitive, and the story only superficial and did not even make sense to her closer, but in fact the Transformers: Revenge of the Fallen - The Game is nice. Just like that - without obligation. The game is certainly better for the sky from its predecessor, and it must be emphasized. Shooting are sometimes stubborn (mostly because not a few enemies), is quite attractive to the eye, transforms the characters look good, and driving a car or airplane is very nice, very element. Fairly well represent also the place in which we are fighting, though there are some mostly limited energy dome is not impenetrable. This may not be very different arena and detailed but leave the impression for quite pleasing to the eye. We liked the most accounted for the mission, which moves between the cruisers, but are also fun fight in a crowded urban area, the channels and a few other various missions, which usually lasts no longer than 10-15 minutes, we can just tuning the power of our hero. Although the subsequent missions transformers choose different (in the feature film appear throughout the story, for example: on the side of the Auto bots - Aerialbot, Breakaway, Bumblebee, Ironhide and side - Demolishor, Barricade, Devastator, The Fallen, Megatron and Grindor - in total more than 20 characters), but if we make improvements to the entire team. Be collected during the clashes, we can redeem the energy improvements to individual weapons, increase the power of turbo charging, the power of the fighting in close quarters, the level of health and a few other things. Each skill can be developed on three levels, and each subsequent course costs more energy than the previous. In turn, the more power we get, the less time it will take us to do specific tasks. For the mission because we get one of four medals: platinum, gold, silver and bronze. In this way, a way to close the circle. Construction jobs are open, so you can, as one would a great desire to repeat endlessly missions to grind the result. Transformers: Revenge of the Fallen - The Game is certainly not a game tops. It is rather simple action game, targeted for the less demanding and the players (which does not have to either cover or exclude) transforming robot fans. Is the climate, though not as deep. Staff has interludes like film but without the director's virtuosity. Heroes have taken out alive from the screen or comic, but not as charismatic, though you can expect. It has many elements that fans certainly the wishes - such as this, that you can unlock three episodes (complete!) cult TV series from the 80s. However, it is the other game too simple, too repetitive, and at most good. Nothing is blocked, nothing, the night does not raise a malicious croaking, but it is not perfect. Oh, for a few minutes to and off. If someone likes you. |
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